Parag Lavande
Parag Lavande
Character / Creature Artist and Digital Sculptor
Mumbai, India

As a movie fanatic and drawing hobbyist from very early age, it was the best(obvious) and extremely exciting decision of my life to enter into this awesome, challenging world of Art, Creativity and Filmmaking.

Professionally, I am a 3D character/creature Modeler, Digital Sculptor and Digital artist working for Movies, Games and 3D Prototyping industry.

I work on all three: Organic, Hard-Surface as well as Stylized modeling styles along with fine Texturing skills. Even though, I use techno tools on daily basis to create art, my deep knowledge in 'anatomical' study and painting gives my work that aesthetic touch which I think is must in this field. I am also a fine texture artist as painting comes naturally as being a established digital painter.

I am currently open to take on projects from across the globe.

Skills

High res and low res Character modelingDigital SculptingTexturingHigh detail 3D models for Rapid PrototypingCharacter DesignDigital Painting

Software proficiency

ZBrush
ZBrush
Maya
Maya
Photoshop
Photoshop
TopoGun
TopoGun

Productions

  • Snatched
    • Movie
      Snatched
    • Year
      2017
    • Role
      Organic Modeler, Texture Artist
    • Company
      Furious FX
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    • Movie
      The Edge of Humaity.
    • Year
      2017
    • Role
      Organic Modeler/Digital double
    • Company
      Titan Pictures Entertainment a division of Marvelous Pictures LTD