I was hired by http://www.sciepro.com to create a human heart both ‘closed’ and ‘dissected’. I did modeling and texturing. Zbrush was used for all detail sculpting and polypaint for texturing. Maya for final mesh and rendering.
It was a real fun and challenging project as the target was to create a medically accurate and total ‘functional’ heart model which can be used for showing total inner blood circulatory system for medical animation.
Comments are welcomed.